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Mudbox 2012 [32-64Bit]



  • Requirements :Windows XP SP3/ Vista SP2/ 7 (32 and 64 bit)

  • 2 GB RAM

  • 650 MB free HDD space

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The layers in Mudbox 2012, however, did take a page from Photoshop and now have layer masks and 22 new blending modes. So instead of exporting textures to Photoshop to tweak them there, you can now do that work entirely in Mudbox. A handy tool called Solo inside paint layers quickly isolates the contents of one layer for easier editing.




Mudbox 2012 [32-64Bit]



Mudbox 2012 can now export multiple paint layers from all models in the scene in one operation, a very nice addition. There's also a new opacity channel for painting transparency, something many users have been waiting for.


The 3D/2D painting system in Mudbox 2012 is considerably improved. The paint layers feature a total of 22 blending modes, better interoperability with Photoshop, a new Solo option for easier editing, and many other new features. Image copyright Robin Hall.


The Posing tools introduced in Mudbox 2011 are much improved in Mudbox 2012. It is now possible to completely rig a model with a full skeleton for better posing, though there are some annoying bugs. Its is also possible to import fully rigged models into Mudbox via FBX.


To offset the sheer processing burden imposed on your workstation by digital sculpting and 3D painting, Mudbox 2012 has been tuned like a fine race car. Autodesk, working under the hood, has improved Mudbox's ability to load, display, edit and save massive texture datasets. This version can better manage huge, imported models with tens of millions of polys and native subdivisions for faster, smoother display and editing. These performance enhancements make Mudbox a more efficient, more stable digital sculpting and 3D painting platform overall.


The Mudbox 2012 UI takes a page from Maya: New heads-up displays comes straight out of the Maya interface. Press the space bar and you get a new hot box displaying icons for Mudbox's main sections including sculpting, painting and selections. Right-click over a model or the scene and you get a display of contextual menus with common options. The Freeze, Weights and Selection tools also have new selection options including lasso and marquee. All of these new improvements are welcome, but Autodesk still needs to work on the Objects list so it conforms better to other Mudbox lists. You can't move or group objects from the Objects list and it does not have a contextual menu.


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